Gaming News

An Earnest Tale About Ordinary Love

Portraying love and relationships in games can be tricky, and developers often struggle with how much interactivity, or even significance, should be given to intimate moments. Florence, an interactive graphic novel, finds a powerful balance in its exploration of love, offering a breathtaking experience. This breezy game puts you in the shoes of 25-year-old Florence, who is wrapped up in a mundane ...[Read More]

A Champion Welcoming All Challengers

Dragon Ball FighterZ accomplishes a difficult task: Taking two insular genres (fighting games and licensed products) and broadening the appeal of both. With its gorgeous characters and explosive combat, it wonderfully captures what has made Dragon Ball such an enduring power fantasy. With a steady learning curve and simple-but-varied combat, it is immediately rewarding as a fighting game, but also...[Read More]

The Payoff

You ever have that one friend? Delightful one minute, and a rage-fueled monster the next? You like their company, but you’re never sure when they’re going to go off and reveal the Mr. Hyde that lurks within. The second season of Telltale’s Batman has been about being trapped in a room with this particular kind of person, and the fourth episode makes good on all the tension associ...[Read More]

Majestic Monsters And Where To Find Them

The latest game in the Monster Hunter franchise brings the core elements that have made the franchise a cult classic – difficult battles, fun and interesting progression, and stomping on dinosaurs with your friends – and opens the door for a deluge of new players with a more accessible sheen. Make no mistake, hearty challenges are still at the center of the experience, so veterans won&...[Read More]

Misplaced Nostalgia

As RPGs evolve and adopt more modern complexity, it’s refreshing to revisit the classic mechanics that helped make the genre what it is. Like I Am Setsuna (the previous title from developer Tokyo RPG Factory), Lost Sphear tries to capture the 16-bit era, paying homage to classics like Chrono Trigger and Final Fantasy. However, just like its predecessor, it fails to offer much beyond nostalgi...[Read More]

Exploring Every Old Nook And Cranny

The touch-screen interface on mobile devices poses a unique design challenge to game makers: How do you make a compelling interactive experience with only one input? Some mobile games get around this problem by awkwardly emulating a controller layout on the screen, while others keep the action so simple that the gameplay suffers. Fireproof Games’ The Room series is a rare breed that finds ba...[Read More]

A Dull Stroll Through The Sanatorium

By poking fun at slasher films and providing a captivating interactive horror experience, 2016’s Until Dawn was a pleasant surprise. Developer Supermassive Games’ successful storytelling made me hopeful for Until Dawn’s VR prequel, The Inpatient, but I struggled to keep interest due to mediocre scares and a forgettable cast. The Inpatient takes us back 60 years and is set in the ...[Read More]

A Philosophical Tale Hindered By Flawed Controls

Can you imagine a world where no one can experience negative feelings? Would it help humanity flourish, or would it brainwash us to be mindless robots? The Red Strings Club attempts to answer these questions by delivering an engrossing, philosophical adventure game about the importance of human emotion. Taking place in a dystopian future, The Red Strings Club has you control three different charac...[Read More]

A Love Letter To The Past

Developer Castle Pixel’s affection for The Legend of Zelda: A Link to the Past is immediately and persistently evident in Blossom Tales: The Sleeping King. With sprawling dungeons, enjoyable puzzles, and intense boss battles that deliver new twists, it’s a worthwhile adventure despite relying on the tried-and-true formula of Nintendo’s classic series. Blossom Tales puts you in co...[Read More]

Rewarding Repetition

Sky Force Reloaded is a bit unusual in design. Grinding for levels has more to do with your progress than the skill of weaving through a sea of bullets. This may sound like a dreadful approach to a vertical-scrolling shooter, but Sky Force Reloaded succeeds in making almost every second matter – whether it’s victory over a challenging boss or defeat to a basic enemy. Your ship is conti...[Read More]

Not Much Of A Contender

Smash Bros. is weird. Nintendo’s fighting mashup drew the masses in with the promise of seeing what would happen if Yoshi were to get really upset with Kirby. Hardcore fans developed a splinter scene, where ultra-competitive players stripped the game to its essence – no items, Final Destination only, thank you very much – squeezing every last drop of strategic gameplay from the c...[Read More]

Teach Your Friends To Kill Each Other

Crawl is a multiplayer experience that feels entirely new thanks to its ambiguous genre designation. It plays like a brawler, but rewards like a fighting game, and constantly forces you to change your playstyle. The arcade multiplayer experience borrows its style from old-school arcade games (it even flashes ‘insert coin’ instead of ‘press start’), but the actual mechanics ...[Read More]

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